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Game Design Document
Programing


Behaviour character, boss, integration ...
Walkthrough
Details
Number of Player
Multiplayer - 4
Platform

PC + Gamepad
Date: 2015
Type and Genre: Arcade Puzzle
Time to produce: 4 Months (at Lisaa)
Programmation language: C#
Engine & Softwares: Unity + Adobe Licence (Illustrator, Photoshop, InDesign) & GDrive (Gslide, Gsheet and Gdoc )

Goal: Find the key and bring it at the end of the level
Pitch: 4 Mayans' tribes worship the Corn god and choose their champion to be locked in the Labyrinth. They will compete to determine who will be the most suitable for sacrifice. The sacrificed one will bring glory and prosperity to his tribe.



Artist: Tiphanie Timorès

Credit: Team of 6
-
Charlotte Chtati - Concept Artist, storyboard + integration
-
Albane Levesque - integration
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Grégoire Chevalier - Assets
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Corentin Pluvinage - Animator
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Kevin Guichaoua - Assets
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Tiphanie Timorès - Programing & game design