Details
Platform : PC + Gamepad
Time to produce : 44 days of production at school and extra-time after school.
Programmation language: C#
Engine & Softwares: Unity + Adobe Licence + Google Drive

Goal: Fight with your friends in 2v2 to collect as many treasures as you can while making a huge mess on your way!
Trailer
Missions
UX Design

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Wireframe menus
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Wireframe achievment
Level Design

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Create & iterate Level
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on 1 of the 3 levels
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Tutorial
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Level Design Document
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Debug
Game Design

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Game design document
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One page & concept
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Game Design Document
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Balancing
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Producing
Walkthrough




Credit: Team of 12 people:
Game Designer :
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Tiphanie Timorès
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Pauline Delcroix
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Arthur Tordjeman
Game Designer & Programming :
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Maxime Bienbeau
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Grégory Rumebe
Game Programmer :
- Pierre Aumont
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Grégoire Penon
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José Charles Català
Sound Designer
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Adam Goncalves
Game Artist
- Goldie Bisegna
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Constance
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Thanh Hung (Calvin) DONG
