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SPACE PROTOCOL
Beat'em all

Solo

Animation

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Enemies and character (Spine)

Concept Art

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Coloration and assets' integration

Concept Document

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Game and level design document

Missions

Télécharger

Walkthrough

Details

Number of Player

Solo

Platform

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PC + Gamepad

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Date : 2016

Time to produce : 8 months


Goal: Success to all your missions with the highess score possible

Engine: Unity & Playmaker + Adobe Licence (Photoshop, Illustrator) - Spine - GDrive (Gdoc, Gslide)

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Pitch: In a strictly administered galaxy, a paranoid bureaucrat supervises a gullible intern. He is determined to see him fail and gives him the most perilous assignments all over the universe.

Credit: Team of 5

  • Charlotte Chtati -  Character design (playable character), Concept Artist, storyboard, Assets

  • Dorian Le Brenn - Programming (Playmaker), production 2D 

  • Clément Chevreuil - Skinning & Animation, Sign & Feedback

  • Cédric Henriques - Character design, sign & Feedback

  • Tiphanie Timorès   - Assets color, integration, Skinning & animation, game design

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