UX Programming

Menu, tutoriel
Art Integration

Assets
Game Design


Game document
Missions
Walkthrough
Details
Number of Player
Solo
Plateform

VR - Oculus Quest
Date: 2020
Type and Genre: Management VR game
Time to produce: 2 months (with internship: one week in school and one week working in the industry)
Programming language: Blueprint Unreal
Engine & Softwares: Maya, Unreal Engine, Adobe Licence (Illustrator), Google Drive (Gslide, Gdoc, Gsheet, Lucidchart)

Goal: Build a statue in your honour and get as many villagers as possible
Pitch: You are a god of a small world. Your villagers can't survive without your help so bring them to food and resources to survive.




Credit: Team of 6
-
Lauren Jechoux - Programing & Integration Feedbacks
-
Victor Ternissien - LD & Programing
-
Aitor Temporelli - Game design
-
Arthur Pluwevice - LD & Game Design
-
Thibault Legouet - Programing
-
Tiphanie Timorès - UX Programing & game design & Assets Integration
Special Thanks to: -
Anna Garel- Graphics