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TRUST ME I'M A GOD
VR - Management

UX Programming

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Menu, tutoriel

Art Integration

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Assets

Game Design

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Game document

Missions

Walkthrough

Details

Number of Player

Solo

Plateform

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VR - Oculus Quest

Date: 2020

Type and Genre: Management VR game

Time to produce: 2 months (with internship: one week in school and one week working in the industry)

Programming language: Blueprint Unreal

Engine & Softwares: Maya, Unreal Engine, Adobe Licence (Illustrator), Google Drive (Gslide, Gdoc, Gsheet, Lucidchart)

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Goal: Build a statue in your honour and get as many villagers as possible

Pitch: You are a god of a small world. Your villagers can't survive without your help so bring them to food and resources to survive.

Credit: Team of 

  • Lauren Jechoux    - Programing & Integration Feedbacks

  • Victor Ternissien - LD & Programing

  • Aitor Temporelli  - Game design

  • Arthur Pluwevice -  LD & Game Design

  • Thibault Legouet - Programing

  • Tiphanie Timorès  - UX Programing & game design & Assets Integration

    Special Thanks to:

  • Anna Garel- Graphics 

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